Description
First game in the Battle of the Bulge series using a chit activation system, and set at the high water mark of the German Bulge offensive, 23-26 Dec 1944. The Germans must make a desperate lunge for the Meuse while the Allies both try to blunt those moves & prepare for their own counteroffensive aimed at destroying the overextended panzers. Each sides' units are activated by chit draws which makes every game different & exciting. 1mi/hex, 12hrs/turn, 88 counters. Errata & French translated rules avail online. R.Miller'14
Features
- Game of the high water mark of the German's Battle of the Bulge offensive, 23-27 December
- The Germans must lunge for the Meuse, while the Allies must first blunt the German's thrust and then counterattack
- 88 counters, 1mi/hex, 12hr/hex