Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises? Everdell is a game of dynamic tableau building and worker placement. On their turn a player can take one of three actions: 1. Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player's tableau: gathering resources, drawing cards, and taking other special actions. 2. Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers, Production, Destination, Governance, and Prosperity. Cards generate resources (twigs, resin, pebbles, and berries), grant abilities, and ultimately score points. The interactions of the cards reveal numerous strategies and a nearly infinite variety of working cities. 3. Prepare for the next Season: Workers are returned to the player's supply and new workers are added. The game is played from Winter through to the onset of the following winter, at which point the player with the city with the most points wins. COMES WITH: 128 critter and construction cards, 16 event mini-cards, 11 forest mini-cards, 110 resource pieces, 30 point tokens, 20 occupied tokens, 24 wooden workers, 1 18-sided die and 1 game board (which includes a 3D tree)
- A BOARD GAME FOR 1-4 PLAYERS: Only 20 minutes per player. (40 - 80 minute game play)
- STUNNING ARTWORK: A detailed world realized through stunning artwork.
- SIMPLE TO LEARN: A streamlined experience that is easy to learn and teach, but also deep and rewarding. Ages 13 and up
- EYE-CATCHING TABLE PRESENCE: Round board and 3D tree that houses the 128-card deck (tall enough for sleeved cards)
- VARIABLE SETUP: Each game is unique