Description
The game showcases late-war equipment like the Tiger II, Brummbär, IS-2, and ISU-152 while also including unique units like Cavalry, Assault Pioneers, Soviet Naval Infantry, Hungarian SS, and ad hoc forces mobilized to defend Budapest. Rules covering Danube River crossing, Urban combat, redeployment deception (Maskirovka), and Festung rules highlight this unique and often misunderstood campaign. Scenarios: The Taking of Budapest 123: Full Campaign (4 maps, 26 turns) Operation Konrad I & II (2 maps without Budapest, 10 turns) Operation Konrad I (2 maps without Budapest, 5 turns) Operation Konrad II (1 map without Budapest, 5 turns) Battle for Zamoly (Part of 1 map, 5 turns) Operation Konrad III (2 maps, 10 turns) Battle for Komárom (Part of 2 maps, 17 turns) Days of Battle: Opening Blows to Komárom (Part of 2 maps, 4 turns) Operation Southwind (Part of 2 maps, 8 turns) Operation Spring Awakening (2 maps, 10 turns)
Components: BCS rulebook (v2.0, in full color) Two BCS Charts and Tables (v2.0, in full color) BCS Support rulebook (v2.0, in full color) PLS Game Specific rulebook Axis Player Booklet Soviet Player Booklet Turn Record Track Card Axis Player Display Card Soviet Player Display Card Last Blitzkrieg Addenda sheet Four 22” x 34” Full Color Game Maps 1,680 Counters (four sheets of units and two BCS marker sheets) 10 scenarios total, 2 one-map scenarios, 4 are 5 turns or less Box and Dice
Features
- Large game using the Battalion Combat (BCS) game system to cover the Germans' final offensives of World War II, as they repeatedly attempt to relieve besieged Budapest
- Game covers the period of Jan-March 1945 (and the Germans' Konrad, Southwind and Spring Awakening offensives) which involved about a third of Germany's remaining armored forces, and the wars biggest & most advanced tanks
- Includes 10 scenarios, 2 using a single map, 7 using 2 maps; 4 maps included 1680 counters
- Appropriate for adults 14 years & older